When
I think about the process of learning how to produce a GAME plan and how to
properly produce success with my goals, I think about how much I learned about
being a reflective practitioner. Throughout the whole process I had to
constantly think and reflect about where I was going with my goals and how I
was going to achieve them. The GAME plan had already built in the factor that I
had to monitor what I was doing and then evaluate my process. I think that this
is the only reason why my GAME plan was a success, since I was pushed to look
at where I was going with them and see if I attained what I was supposed to.
“The GAME plan requires you to think about and take steps to direct your
learning process, specifically while learning about technology and how to
integrate it into the curriculum” (Cennamo, Ross & Ertmer, 2009, p. 3).
Creating small steps to reach my goals was one reason why I think that my GAME
plan was successful. I think that I would have been overwhelmed by the process
if I wouldn’t have taken small steps. My last reason why I think it was
successful, was because I believed in the goals that I set and I thought of
them as being important for my classroom. If I would have never thought it was
useful, I don’t think I would have put so much thought into how I could
incorporate my new learning into my reading intervention classroom. From my
learning, I realized how important these Web 2.0 tools are and the different
ways to incorporate technology into my classroom to help my diverse students
that are reluctant readers.
I had a lot of new learning through this process of taking
action to meet my goals. I learned a lot from my previous course about
incorporating eBooks into my classroom to help my most struggling readers. I
also learned about how to create problem-based learning, which I had no idea
how to create one before I took this course. I also saw how social networking
and digital storytelling can be an integral part to the problem-based learning;
I liked how they went together. My favorite things that I learned were from my
classmates in this class. They gave great feedback with my blog posts and on my
lessons in our wiki site. From reading about their ideas for their classrooms,
I was able to start writing a list of ideas on how to make their ideas work in
my classroom.
I think that all of this new learning has already had a
huge impact on my thinking as a teacher and on my instructional practice.
Everything I do with my students, I am trying to incorporate some way to
incorporate more technology. I am getting ready to implement my new GAME plan
that I created in my professional development at the school that I teach. I am
going to create my wiki site for the juniors that I teach, set up the blogging
account for them, incorporate digital storytelling into their activities, teach
them to use Delicious for bookmarking, and how to cooperatively collaborate
using 21st Century skills. Once, I have done this with my two smaller
classes, I hope to incorporate next year into my other classes.
Overall, it is amazing to think about how much I learned
in just 8 weeks from this course. When thinking about my future endeavors with
technology, I need to remember what Abrams (2010) stated in one of our videos
which was to “use technology to match your goals” (Laureate Education, 2010a).
I know that I will be able to successfully create new GAME plans for myself and
teach my students how to use them also. In the end, I am on my way of being a
reflective, goal-oriented, flexible, knowledgeable teacher getting my students
ready for their future 21st Century jobs.
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